Shawn MOYE: Creator of the E-Sports Trainer

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  • Tell us something about yourself, your background

My name is Shawn Moye and I’m the creator of the E-Sports Trainer. I’m also the President of The Moye Group where we serve as a catalyst for fostering empowerment by providing high-quality products and services that answer the demands of consumers, inventors and entrepreneurs.

  • Can you tell us about the product you invented with a brief explanation

 The E-Sports Trainer is a product designed to help the user develop the muscle memory needed to maintain proper form when learning how to play a specific sport.

  • How/Why did you start inventing. What set you off? How did you get from idea to finished product?

When my son was younger and began showing an interest in basketball, we went to the park to learn how to properly shoot a basketball. I didn’t want him to develop bad habits that a coach would have to correct later. While at the park we began to practice. As I looked around, I saw a lot of people not using proper form; so, I asked myself how I can make sure my son knew he was using proper form even when I wasn’t around? It does no good to spend hours and hours practicing if your practicing the wrong way. I also thought about the people who didn’t have anyone around them to help them train the right way and about those who couldn’t afford to go to specialized sports camps to learn about proper form.

That was when the first step of my thousand-mile journey began. I immediately went to the library and checked out a few books about patents. After learning about different patents, I decided to save time and money by preparing a Provisional Patent before developing a Utility Patent on my own. The Provisional Patent gave me a year to conduct focus groups to find out if my product was practical before I spent thousands on a Utility Patent. I then found a toy designer to build me a prototype. Now, I am not an attorney, but I would be remiss if I didn’t mention to clearly state everything and put it in writing upfront. It would not be a bad idea to have it notarized or have a lawyer review it. I bring it up because somewhere along the process my toy designer began to love my idea so much that we asked if I wanted to renegotiate the contract we had. After I declined, he said “I wish I had asked for more in the beginning”. Again, I can’t affirm how important it is to protect yourself and your idea throughout the entire process. I then decided to file for a Utility Patent on my own and now have a fully patented product. I have also found two companies to manufacture my product and have 4 to 5 companies that are interested in licensing opportunities.

There was no way to know if you are using the proper form or improving when practicing for a sport, until now. The E-Sports Trainer is lightweight (weighing less than a mobile phone), self-contained, easy to use, and focuses on building the muscle memory in a specific area of a sport. What sets this product apart is the Chip On Board technology that allows this product to talk to you and correct you in real time. It speaks different training phrases and allows you to choose between 7 different languages  (English, French, German, Italian, Russian, Chinese, and Spanish).

The first version of the E-Sports Trainer is the Basketball Edition. The E-Sports Trainer is placed inside of the E-Sports compression sleeve and placed on the shooting arm. When you shoot a basketball properly it will speak phrases of encouragement but if used improperly it will talk and tell you to “keep your elbow tucked in”. The 1.8″ LCD display screen shows results of the correct number of times the device was used correctly.

Each sport will have 3 different versions of the device so it can grow with the user. The Novice version is for the player new to a specific sport. It is designed to help develop a solid foundation that the user can build upon. Developing the proper muscle memory is needed to play the sport at a high level. The Intermediate version will have tighter specifications designed to continue the development of the user. The Expert version will not look to change the user’s form but help the user maintain their current form. If the user deviates from their current form, then the unit will correct the user. For example, If a professional sports player uses the Expert version, he or she would go through their normal progression and the E-Sports Trainer will record it. Once they deviated from their normal form then it will trigger. 

The E-Sports Trainer removes the need to always have to go to a specialized sports camps or for a coach to be present to ensure you are practicing correctly. You can now build the muscle memory needed at any time or any place.

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